Design and technology is fundamental to how we live our lives. From the roofs over our heads, to the phones in our pockets, we are becoming ever more dependent on technology. As technology continues to develop and evolve, and new technologies emerge, it is increasingly important that we continue to nurture our future designers.
Our students learn to use current technologies and consider the impact of future technological developments. They learn to respond creatively to solve problems as individuals and members of a team.
Students respond with ideas, products and systems, challenging expectations where appropriate. They combine practical and intellectual skills with an understanding of aesthetic, technical, cultural, health, social, emotional, economic, industrial and environmental issues.
Through design and technology students develop confidence in using practical skills, to manage their time and become discriminating users of products. They apply their creative thinking and learn to innovate through using skills that are transferable to many other contexts.
NOTE: All KS3 and KS4 schemes of work are subject to change due to the ongoing Covid-19 pandemic.
Students will engage in a range of design and make project and theory based lessons, to prepare them for the rigours of GCSE design & technology.
|Examination Structure:||1hr 45mins paper|
Component 1 - Written paper – 100 marks - 50%
Core content (40 marks)
Specialist materials category (60 marks)
This section contains a mixture of different question styles, including open-response, graphical, calculation and extended-open-response questions. There will be 15 marks of calculation questions in component 1.
Students may only choose one design and technology specialist materials category from the following list:
- Design and technology – Graphics
- Design and technology – Resistant materials
- Design and technology – Electronics
Component 2 – Coursework - 100 marks - 50%
Students will undertake a project based on a contextual challenge released by Edexcel on the 1st of June, a year before certification. The project will test students’ skills in investigating, designing, making and evaluating a prototype of a product. Tasks will be internally assessed and externally moderated. The marks are awarded for each part as follows.
- Investigate (16 marks)
- Design (42 marks)
- Make (36 marks)
- Evaluate (6 marks)
At the end of the course all students will gain a GCSE in design & technology but, although they will have followed different subject specific pathways, these will not be named specifically on the final qualification. The GCSE design & technology qualification will operate on a level 9–1 awarding.
Exam (50% of GCSE) -
- no change
NEA (50% of GCSE) -
- section 3.2 'quality and accuracy of make' has been removedreducing NEA marks from 100 to 88.
- A 'proof of concept' model is required instead of manufacturing the product- this can be a part of their design or a small scale version of their design or include CAD modelling, to test an aspect of their design.
- section 3.1b 'skills and processes' - evidence is still required to show students can use machines, tools and equipment, but does not have to be linked to their design.
- section 4.1 'testing and evaluation' - 'proof of concept' model(s) used to test specification criteria - Will result in less testing than usual.
Congratulations to the year 11 students on achieving 84% grades 9-4.
Congratulations to the year 11 students on achieving 79% grades 9-4.
Technological skills are in high demand. It is an area of skills shortage and employment is high with excellent career prospects.
A technology qualification is highly beneficial in a wide range of careers. With technology increasingly influencing our lives, an understanding of technology is useful in many fields of employment. Beyond this there are a wide number of options from degree studies through to basic vocational levels in a wide range of industries. At degree level, study in technology may follow a design route, science route or technical route although technology subjects are not valued simply for their development of practical skills related to particular industries but also for their emphasis on creative thinking, research, testing solutions, project management and working as part of a team.
If you have any questions to ask about this course, Mr Gray or Mrs Carson will be pleased to discuss them with you.